package o;

import com.huawei.hwphy2d.physical.util.BarrierParameters;
import o.lz.e;

public class bzs implements e {
    public boolean ˊ(int i, float[] fArr) {
        if (fArr[2] <= 0.05f || fArr[2] >= 0.95f || fArr[1] <= 0.05f) {
            return false;
        }
        if (fArr[1] > BarrierParameters.FRICTION || fArr[2] > BarrierParameters.FRICTION) {
            return true;
        }
        return false;
    }
}
